PGSharp is a popular C# library used for creating Pokémon Go bots. One of the essential components of PGSharp is the ShinyData file, which plays a crucial role in identifying shiny Pokémon. In this article, we'll dive into the details of the ShinyData file, its importance, and how to use it with PGSharp.
[JsonPropertyName("colors")] public List<string> Colors get; set; shinydat file for pgsharp
: This is the primary local data file for the application. It stores your saved configurations, including GPX routes PGSharp is a popular C# library used for
This example provides a basic framework for understanding and working with ShinyData files in C#. Depending on the actual structure and requirements of your ShinyData files, you may need to adjust the classes and deserialization process accordingly. // Store some data data
// Store some data data.SetInt("player_score", 100); data.SetString("player_name", "John Doe");
Here's a basic example of how you might load and utilize a ShinyData file in C#: