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Resident Evil Afterlife 2010 Exclusive -

They boarded the lifeboats in a scattered dawn, the ocean around them turning the color of rust. They rowed toward a strip of coastline shown to them on a torn map and the light of a safehouse with a painted sign that read in blocky letters: Sanctuary.

They did it cleanly. Flame washed the packaging and labels, the heat painting the deck with a furious light. The amber serum boiled, hissed, and spit as it was consumed. The dead on the deck writhed in the orange glow and, one by one, slumped as if the heat itself had finished them. resident evil afterlife 2010 exclusive

In 2010, Sony was pushing PlayStation Home (the ill-fated PS3 social hub). Resident Evil: Afterlife had an exclusive virtual space: They boarded the lifeboats in a scattered dawn,

While not a different edit of the film, the was treated as a premium exclusive format. Unlike post-converted 3D films of the era, Afterlife was shot with 3D in mind. The exclusive elements here were: Flame washed the packaging and labels, the heat

: Shooting natively in 3D added roughly 20% to the production budget . The 3D cameras were notoriously sensitive; reflective surfaces had to be painted to prevent flares, and specific rigs—including custom Segways—were built to handle the cameras' extreme weight.