Starsector Additional Console Commands Better |best|

The "Additional" variants are often built with these expansive mod libraries in mind. They handle custom factions, unique weapons, and mod-specific conditions much better than the legacy versions. If you are running a heavy modlist, this version prevents the game from crashing the moment you try to spawn a ship that doesn't exist in vanilla code.

: Lists all ships, wings, and weapons known by a specific faction. AllFactionShips starsector additional console commands better

Perhaps the most underrated "better" feature is the ability to manipulate the game state when things go wrong. The enhanced console often includes better tools for saving or forcing game states when the UI has bugged out or a script has frozen. It acts as a true debugging tool for the player, allowing them to extract their fleet from a bugged dialogue loop or restore lost officers that vanished due to a glitch. The "Additional" variants are often built with these

AddCondition [condition_id] : Adds planetary traits like "Mild Climate" or "Rich Ore". : DestroyColony : Completely uncolonizes a planet. Expanded Commands (Additional Console Commands Mod) : Lists all ships, wings, and weapons known

: Simplifies complex faction-related tasks that usually require digging through save files. Minor UI Glitches

FindItem [item_id] : Lists all markets selling a specific item, sorted by distance.