While RTSS is the engine, these "feeders" provide the best data for the overlay:
GPU: %GPUusage% | %GPUtemp%°C CPU: %CPUusage% max core FPS: %framerate% (1% low %framerate1%low%) Frametime: %frametime% ms VRAM: %VidMemoryUsed% / %VidMemoryTotal% rivatuner overlays best
The most critical stats. Frametime (ms) is often more important than FPS because it visualizes "stutter" that FPS averages might miss. While RTSS is the engine, these "feeders" provide
, the modern "best" use of RivaTuner involves leveraging its built-in Overlay Editor While RTSS is the engine
→ Prioritize lowest input lag, ignore temps unless throttling.
: Set a "Toggle On-Screen Display" hotkey in MSI Afterburner’s On-Screen Display