Never trust the client. Always verify on the server side that a player has admin permissions before executing a kick or ban command.
-- Assuming you're using a simple DataStore for bans local DataStoreService = game:GetService("DataStoreService") local bansDataStore = DataStoreService:GetDataStore("Bans") fe kick ban player gui script op roblox exclusive
If you own a Roblox game and want moderation tools, here's a example using Roblox's built-in commands: Never trust the client
local playerToBan = Players:FindFirstChild(playerName) if playerToBan then -- Simple ban example BannedPlayers:SetAsync(playerName, true) playerToBan:Kick("Banned by " .. Players.LocalPlayer.Name) playerNameEntry.Text = "" else warn("Player not found.") end end end) Players
This example provides a basic structure. Roblox games often require more sophisticated management systems, including database integration for persistent bans, whitelisting, and more nuanced permission systems. Adjust and expand this script to fit your game's specific requirements.
For creators, relying on these tools instead of learning proper Luau coding can hinder your growth as a developer. Conclusion