, they are surprisingly accessible for those who know where to look.
: A specialized tool that integrates with the game's database to show actual item names (e.g., "Leather Vest") instead of just ID numbers. It is available via Patreon .
DevLog Labs Date: October 12, 2023 Category: Modding & Tools
The rise of these powerful tools brings up an inevitable question: Does editing a save file ruin the artistic intent of the game?
There’s a strange intimacy in this power. To alter a number is to dialogue with the creator’s intent: to honor it, to subvert it, or to forge a secret path the developer never envisaged. For modders and storytellers, the Save Editor is an instrument of experimentation—an accelerant for emergent narratives. A tester can fast-forward to late-game mechanics; a designer can validate branching logic without replaying twenty hours; a player can reconstruct a shattered save and salvage the story they loved. But the tool’s potency also courts temptation. The ethical line is narrow: when does playful exploration become denial of consequence? When does tinkering with fate erode the emotional stakes that make a story matter?
Tailor-made packing list for each trip.
Get packing suggestions based on the weather forecast at your destination.
Pack for several travelers, making parents' life so much easier.
Plan your trip and packing list for multiple destinations. Each destination's weather will be used to make sure you never forget to pack an umbrella.
Your packing lists are automatically synced across all your devices.
Maybe this big list of features will help!
Packr is available on iPhone & iPad
25+ activities and lists
Weather-driven packing list
Family mode
Multi-destination trips
Sync across devices
Add your own custom items
Offline access
Reusable lists
Custom categories & items
Custom reminders before your trip
Available in 30+ languages


, they are surprisingly accessible for those who know where to look.
: A specialized tool that integrates with the game's database to show actual item names (e.g., "Leather Vest") instead of just ID numbers. It is available via Patreon .
DevLog Labs Date: October 12, 2023 Category: Modding & Tools
The rise of these powerful tools brings up an inevitable question: Does editing a save file ruin the artistic intent of the game?
There’s a strange intimacy in this power. To alter a number is to dialogue with the creator’s intent: to honor it, to subvert it, or to forge a secret path the developer never envisaged. For modders and storytellers, the Save Editor is an instrument of experimentation—an accelerant for emergent narratives. A tester can fast-forward to late-game mechanics; a designer can validate branching logic without replaying twenty hours; a player can reconstruct a shattered save and salvage the story they loved. But the tool’s potency also courts temptation. The ethical line is narrow: when does playful exploration become denial of consequence? When does tinkering with fate erode the emotional stakes that make a story matter?