The result is a nightmare taxonomy. Within the pages of Inferno , you will find:

Barlowe treats Hell as a biological landscape, where buildings are grown rather than built, and demons possess complex, alien anatomies.

: It follows the journey of a soul (the "Scholar") through the various circles and wastes of the infernal realm. Artistic Style

: Considered the "touchstone" piece for the entire project, it established the archi-organic style where structures are built from compressed soul-bricks. Sargatanas

: Its influence can be seen in the creature designs of Guillermo del Toro and the aesthetics of games like Doom or Agony .