Rtgi 0.17.0.2 Release [exclusive]

All three are expected to be addressed in the upcoming 0.18 branch, which will experiment with a hybrid screen-space + world probe approach.

This version marked a transition period as the tool moved toward the more modern suite, which further expanded on these ray-traced lighting techniques. RTGI 0.17.0.2 Release! - Patreon rtgi 0.17.0.2 release

to inject advanced path-traced lighting into various video games, even those that don't natively support ray tracing. About the 0.17.0.2 Release The 0.17.0.2 version was released on October 30, 2020 All three are expected to be addressed in the upcoming 0

This is primarily a building on v0.17.0.1. Key changes include: - Patreon to inject advanced path-traced lighting into

The primary focus of version 0.17.0.2 was to refine the technical performance and stability of the shader after the major 0.17.0 overhaul. It addressed specific artifacts and improved the efficiency of the ray-tracing logic.

Fixes a depth buffer access issue that caused black flickering on some DirectX 12 titles.